Combat Timing and Speed Rolls
30 November 2024 at 2:45am
Hi Da Boss, I'm hoping you can help clarify the combat timing a bit better for me.
Step 1 states that you roll 2 dice and add your speed score to determine your Attack Speed.
1) Is your attack speed locked in at this point, or can you still modify it by using potions or modifier abilities to change your speed score? The way the rules are written, it seems that your attack speed has already been determined, and it's too late to change it. Do I need to drink my speed pot before I roll my attack speed?
2) What if I want to reroll one of those dice (for example, with the Charm ability) after the enemy rolls their speed score, . Is it too late, because my attack speed was already determined on step 1? Or can I still go back and reroll one of my dice after I know my opponent's attack speed?
3) Likewise, can I use a speed pot after knowing my opponent's attack speed, or will changing my speed be useless at this point, since my attack speed for the round has already been determined?
The rules imply that 2 and 3 are not possible, but abilities like "Trickster" imply differently (that attack speeds don't lock until step 3). If 2 and 3 are indeed possible, a clearer version of the combat rules might be to delay the ultimate calculation of attack speed until step 3:
1. Roll 2 dice, this is your hero's speed roll.
2. Roll 2 dice, this is the enemy's speed roll.
3. Determine your attack speed and the opponent's attack speed, then determine the winner of the combat round.