Well! It's good to be backin' a DestinyQuest kickstarter. Anywho, a lot has changed for my heroine since she started Act 2. I've decided to make a new post instead of edit the original post, since I wanted to showcase some sort of "evolution" in equipment, stats, and career.
First things first, I'm currently wrapping up the last of Act 2 quests, as well as doing any remaining legendary encounters and doing the arena in New Hope. I liked a lot of the story beats and twists that occurred in this act. I've also unlocked the Assassin career, which is the only other career I've unlocked in this act, but I couldn't let go of the Pickpocket's Loot Master ability that easily. Not to mention, I am not using venom for this build, so that and Death Strike's Bull's Eye ability means the Assassin does nothing for my heroine. Though, it sounds cool!
-----HERO INFORMATION BELOW!-----
(Currently progressing through the Act 2 red quest, The Sunken City, at the time of this post)
Name: Yoimiya
Path: Rogue
Career: Pickpocket
Health: 35
Stats: 10sp, 15br, 0ma, 2ar
Defeats: Lost count. Likely somewhere between high 70s and low 90s.
Head: Horns of the Bull (1sp 2ar) charge
Cloak: Cobwebbed Cape (2sp 2br) webbed
Gloves: Nightwalker Gloves (1sp 2br) nightwalker set [gut ripper]
Chest: Nightwalker Tunic (1sp 2br) nightwalker set [gut ripper]
Feet: Shadow Treads (1sp 2br) sidestep
Main hand: Ardent Edge (sword) (1sp 2br) parry
Left hand: Death Strike (bow) (1sp 3br) bull's eye
Talisman: Spindle's Eye (1sp) charm
Necklace: Beetle-Shell Garland (1sp) charm
Ring: Dryad's Band (1br) thorn armour
Ring: Finger of Fire (1br) sear
Other: Gold Detector () beep! beep!
-----HERO INFORMATION ABOVE!-----
I've realized charmstacking isn't very useful. While it's nice to have charm on hand, having five might be a bit too excessive. Also, I may have accidentally broken a few rules while playing through Act 2, but that doesn't matter as long as I still have fun and adhere to the basic rules (especially in combat) to the best of my ability.
Regardless, I had a very rough time during Act 2 since that is where my defeats began to rack up, whether because of lack of preparation, lack of synchronization between equipment, overconfidence, or bad luck. Despite being a Pickpocket, there were also situations where I did not have enough funds, which may be due to me using healing or buffing items in fights I ended up losing. It was also during this time that I began to use the Italian Edition changes whenever possible to make fights more bearable.
With patience, perseverance and luck, I marched onward, vanquished most of Act 2's legendary monsters and completed most of the Act 2 quests (of which I enjoyed the count's ball the most). Eventually, I got my hands on the Nightwalker Set, and thus, I feel like I am at a point where my build might truly come online. Although, my speed could use some more work.
I was surprised when I came across Death Strike since that is a non-warrior Bow, which I immediately equipped since Yoimiya is supposed to be an archer.
Anywho, I can't wait to finish Act 2 and move on to the final act.
Also, Loot Master + Beep Beep! from the Gold Detector is a very nice money-making combo, and Sear is pretty solid!